Plot

The plot is a important task that adventurers embark upon to complete a campaign. Draw one Plot Quest card and leave it in play until the players complete it. In order to complete a plot characters must complete the plot objectives on the plot quest. They can do so by gaining Plot Artifacts, Plot Items, or other means on the card.

Quests:


 * Destory a threat rampaging across the land.


 * Stop the threat that is destroying everything in its path and it is heading toward Dollar.


 * Deliver a package to the hermit in the hills.


 * Find the cause of toxic rainstorms plaguing your village.


 * Recover an artificat from a location.

Plot Artifact
Plot Artifact are random cards that give a player a chance to gain a plot item specific to the current plot, these plot encounters are only usable toward the current adventure if there is a need for a plot time at that specific time.

Once a plot artifact has been obtained it cannot be sold but can be traded.

Plot artifacts that are specific from a plot quest cannot be saved for another campaign.

Plot Artifacts that are created from Plot Items can be saved.

Plot Item
Plot Items are junk that the adventurer gains from random encounters or rewards. These can be saved from plot quest to plot quest. There is no limit to the number of plot items an adventurer can have at any time. Plot items cannot be traded or sold. If an adventurer dies his plot items are discarded. Plot items can be spent in the following mannor Plot items are not really anything named, they are things like a widget, or an old map. They have no value.
 * Discard 1 plot item to gain a re-roll on any dice
 * Discard 2 plot items to gain a +2 on the re-roll of any dice
 * Discard 3 plot items to gain an extra standard action
 * Discard 4 plot items to gain a plot artifact

There are some junk that can be used as plot items, when they are used this way they are discarded. Junk plot items can be sold and traded as usual junk.