Game Play

Board Setup
At the begining of a game take the location tiles and find the starting tile. Most commonly the starting tile is Dollar. Then divide the rest evenly among the players as they create the map that will be played on this session. Each player then starts placing the tiles next to a tile already laid. There is no other requirements. Open spaces are simply impassible locations that they explorers cannot go through.

You can choose to try to save the map and the locations of each tile, but you do not have too. In choosing a redistribution next time you play is just the Alpha Flux even that may have reformed the map.

Random Generation
Each player is dealt 6 origin cards and can choose 2 cards to use together. Players can trade these cards if they wish. These two origins are the players starting origins. A player must choose which origin is thier primary and which is thier secondary origin.

Specific Generation
You can specifically choose your primary origin but not your secondary. If you choose your primary origin then you get only 3 cards to choose your secondary.

Gear
Once origins are choosen the player then selects his stats based on a point buy system.

They get the starting gear based on their primary origin and then are dealt 1d4 random junk.

Campaign
A campaig is randomly choosen from the stack and placed into play on the field. Read the plot hook text from the card and start the game.

Starting the Game
The characters all start in the location stated on the campaign card. They all know about eachother as they are already accomplished explorers.

Taking Turns
Each explorer rolls initiative and this is the order of play for the explorers. Or the highest explorer in a group can roll in initiative. The players go through phases of the game.